A vertical milestone timeline inside a smooth-scroll viewport: the line draws with scroll, and each dot lights up with a springy scale while its card slides in the moment the line tip reaches it.
Preview
Customize
6 propsInstallation
Copies the component source and its CSS Module into your project.
npx motionfoundry add scroll-timelineWrites components/ui/scroll-timeline.tsx and components/styles/scroll-timeline.module.css.
Usage
Updates live as you change the controls — only props that differ from the defaults are included.
1import { ScrollTimeline } from "@motionfoundry/ui";2 3export function Example() {4 return (5 <ScrollTimeline />6 );7}Props
Accessibility
The viewport is a focusable role="region" with an aria-label, so keyboard users can Tab to it and scroll with arrows/Page keys/Space (native, unsmoothed) and see a 2px :focus-visible outline. Wheel input is smoothed only while the viewport can still move; at the top/bottom edge wheel events are released so the page keeps scrolling. Touch and scrollbar dragging stay native. Under prefers-reduced-motion (or smooth=false) the wheel is not intercepted at all. Milestones are an ordered list with real headings text and descriptions that stay readable (dimmed, never hidden) before activation; the line and dots are aria-hidden. Under prefers-reduced-motion cards and dots change state without sliding or scaling.
Toggle prefers-reduced-motion in your OS or browser devtools (Rendering → Emulate CSS media feature) to verify the reduced-motion state.
Source
1"use client";2 3import * as React from "react";4import styles from "../styles/scroll-timeline.module.css";5 6interface SmoothScrollState {7 /** Current scrollTop of the viewport in px */8 scroll: number;9 /** Maximum scrollTop in px */10 limit: number;11 /** scroll / limit, 0..1 */12 progress: number;13 /** Signed scroll velocity in px per 60fps frame */14 velocity: number;15}16 17interface SmoothScrollOptions {18 lerp: number;19 wheelMultiplier: number;20 smooth: boolean;21 onScroll?: (state: SmoothScrollState) => void;22}23 24const clamp = (v: number, min: number, max: number) => Math.min(max, Math.max(min, v));25 26function usePrefersReducedMotion(): boolean {27 const [reduced, setReduced] = React.useState(false);28 React.useEffect(() => {29 const mq = window.matchMedia("(prefers-reduced-motion: reduce)");30 const update = () => setReduced(mq.matches);31 update();32 mq.addEventListener("change", update);33 return () => mq.removeEventListener("change", update);34 }, []);35 return reduced;36}37 38/** True when a nested scrollable element under the pointer can still scroll in the wheel direction. */39function nestedCanScroll(node: EventTarget | null, root: HTMLElement, dy: number): boolean {40 let el: Element | null = node instanceof Element ? node : null;41 while (el && el !== root) {42 if (el instanceof HTMLElement) {43 if (el.dataset.mfScrollPrevent !== undefined) return true;44 const overflowY = window.getComputedStyle(el).overflowY;45 if ((overflowY === "auto" || overflowY === "scroll") && el.scrollHeight > el.clientHeight + 1) {46 const canMove = dy < 0 ? el.scrollTop > 0 : el.scrollTop + el.clientHeight < el.scrollHeight - 1;47 if (canMove) return true;48 }49 }50 el = el.parentElement;51 }52 return false;53}54 55/**56 * Self-contained smooth scroller for an overflow container. Wheel input updates a target57 * position; a rAF loop eases the real scrollTop toward it (frame-rate independent lerp) and58 * stops once settled. Touch, keyboard and scrollbar drags stay native. At the top/bottom edge59 * wheel events are released so the page keeps scrolling.60 */61function useSmoothScroll(62 containerRef: React.RefObject<HTMLElement | null>,63 { lerp, wheelMultiplier, smooth, onScroll }: SmoothScrollOptions,64): React.RefObject<SmoothScrollState> {65 const stateRef = React.useRef<SmoothScrollState>({ scroll: 0, limit: 0, progress: 0, velocity: 0 });66 const callbackRef = React.useRef(onScroll);67 React.useEffect(() => {68 callbackRef.current = onScroll;69 }, [onScroll]);70 71 React.useEffect(() => {72 const el = containerRef.current;73 if (!el) return;74 const ease = clamp(Number.isFinite(lerp) ? lerp : 0.1, 0.01, 1);75 const multiplier = Number.isFinite(wheelMultiplier) ? wheelMultiplier : 1;76 let target = el.scrollTop;77 let current = target;78 let raf = 0;79 let lastTime = 0;80 let lastNative = el.scrollTop;81 let lastNativeTime = 0;82 let settleTimer: ReturnType<typeof setTimeout> | undefined;83 84 const getLimit = () => Math.max(0, el.scrollHeight - el.clientHeight);85 86 const emit = (velocity: number) => {87 const limit = getLimit();88 const scroll = clamp(el.scrollTop, 0, limit);89 lastNative = el.scrollTop;90 const s = stateRef.current;91 s.scroll = scroll;92 s.limit = limit;93 s.progress = limit > 0 ? scroll / limit : 0;94 s.velocity = velocity;95 callbackRef.current?.(s);96 };97 98 const tick = (time: number) => {99 const dt = lastTime ? Math.min(64, Math.max(1, time - lastTime)) : 16.667;100 lastTime = time;101 const limit = getLimit();102 target = clamp(target, 0, limit);103 if (Math.abs(el.scrollTop - current) > 2) {104 // Something else moved the viewport (scrollbar drag, keyboard, touch): hand control back.105 current = target = el.scrollTop;106 raf = 0;107 lastTime = 0;108 emit(0);109 return;110 }111 const prev = current;112 const frames = dt / 16.667;113 current += (target - current) * (1 - Math.pow(1 - ease, frames));114 if (Math.abs(target - current) < 0.35) current = target;115 el.scrollTop = current;116 emit((current - prev) / frames);117 if (current === target) {118 raf = 0;119 lastTime = 0;120 emit(0);121 return;122 }123 raf = requestAnimationFrame(tick);124 };125 126 const onWheel = (event: WheelEvent) => {127 if (event.ctrlKey || event.defaultPrevented) return;128 if (Math.abs(event.deltaX) > Math.abs(event.deltaY)) return;129 let dy = event.deltaY;130 if (event.deltaMode === 1) dy *= 16;131 else if (event.deltaMode === 2) dy *= el.clientHeight;132 dy *= multiplier;133 if (dy === 0 || nestedCanScroll(event.target, el, dy)) return;134 const limit = getLimit();135 if (!raf) current = target = el.scrollTop;136 // Release to native scrolling at the edges so the page is never trapped.137 if ((dy < 0 && target <= 0) || (dy > 0 && target >= limit - 0.5)) return;138 event.preventDefault();139 target = clamp(target + dy, 0, limit);140 if (!raf) {141 lastTime = 0;142 raf = requestAnimationFrame(tick);143 }144 };145 146 const onNativeScroll = () => {147 if (raf) return;148 const top = el.scrollTop;149 const delta = top - lastNative;150 if (delta === 0) return;151 const now = performance.now();152 const dt = lastNativeTime ? clamp(now - lastNativeTime, 8, 100) : 16.667;153 lastNativeTime = now;154 current = target = top;155 emit(delta / (dt / 16.667));156 if (settleTimer) clearTimeout(settleTimer);157 settleTimer = setTimeout(() => {158 lastNativeTime = 0;159 emit(0);160 }, 90);161 };162 163 if (smooth) el.addEventListener("wheel", onWheel, { passive: false });164 el.addEventListener("scroll", onNativeScroll, { passive: true });165 const ro = new ResizeObserver(() => emit(stateRef.current.velocity));166 ro.observe(el);167 if (el.firstElementChild) ro.observe(el.firstElementChild);168 emit(0);169 170 return () => {171 if (smooth) el.removeEventListener("wheel", onWheel);172 el.removeEventListener("scroll", onNativeScroll);173 ro.disconnect();174 if (raf) cancelAnimationFrame(raf);175 if (settleTimer) clearTimeout(settleTimer);176 };177 }, [containerRef, lerp, wheelMultiplier, smooth]);178 179 return stateRef;180}181 182export interface ScrollTimelineProps {183 /** Milestone titles, one per timeline entry */184 items?: string[];185 /** Optional description per milestone (matched by index) */186 descriptions?: string[];187 /** Heading shown above the timeline */188 title?: string;189 /** Accent color for the drawn line and active dots */190 accentColor?: string;191 /** Viewport height in px */192 height?: number;193 /** Viewport corner radius in px */194 borderRadius?: number;195 /** Interpolation factor per 60fps frame (0.05 = floaty, 0.3 = snappy) */196 lerp?: number;197 /** Multiplier applied to wheel / trackpad deltas */198 wheelMultiplier?: number;199 /** Enable smooth wheel scrolling (native scrolling when false or under reduced motion) */200 smooth?: boolean;201 /** Optional className merged onto the root */202 className?: string;203 /** Inline styles merged onto the root */204 style?: React.CSSProperties;205}206 207const DEFAULT_ITEMS = [208 "Idea on a napkin",209 "First prototype",210 "Private beta",211 "Public launch",212 "10k teams onboard",213 "What comes next",214];215 216const DEFAULT_DESCRIPTIONS = [217 "A late-night sketch of a motion library that stays out of the way.",218 "Twelve components, one rAF loop, zero dependencies beyond React.",219 "Forty studios stress-test every easing curve and edge case.",220 "Docs, playground and CLI ship the same afternoon.",221 "Teams across product, marketing and games build with it daily.",222 "Scroll-driven scenes, physics and a visual timeline editor.",223];224 225/** Fraction of the viewport height where the line tip sits. */226const ANCHOR = 0.6;227 228export function ScrollTimeline({229 items = DEFAULT_ITEMS,230 descriptions = DEFAULT_DESCRIPTIONS,231 title = "How we got here",232 accentColor = "#34d399",233 height = 380,234 borderRadius = 20,235 lerp = 0.1,236 wheelMultiplier = 1,237 smooth = true,238 className = "",239 style,240}: ScrollTimelineProps) {241 const reduced = usePrefersReducedMotion();242 const rootRef = React.useRef<HTMLDivElement>(null);243 const viewportRef = React.useRef<HTMLDivElement>(null);244 const listRef = React.useRef<HTMLDivElement>(null);245 const itemRefs = React.useRef<(HTMLLIElement | null)[]>([]);246 const geometryRef = React.useRef({ listTop: 0, listHeight: 1, dots: [] as number[] });247 const stateRef = React.useRef({ scroll: 0, progress: 0, viewport: 0 });248 const total = items.length;249 250 const apply = React.useCallback(() => {251 const root = rootRef.current;252 if (!root) return;253 const { listTop, listHeight, dots } = geometryRef.current;254 const { scroll, progress, viewport } = stateRef.current;255 const anchor = progress >= 0.999 ? Number.POSITIVE_INFINITY : scroll + viewport * ANCHOR - listTop;256 const fill = clamp(anchor / listHeight, 0, 1);257 root.style.setProperty("--mf-st-fill", fill.toFixed(4));258 for (let i = 0; i < total; i++) {259 const item = itemRefs.current[i];260 if (!item) continue;261 const active = anchor >= (dots[i] ?? 0);262 if ((item.dataset.active === "true") !== active) item.dataset.active = active ? "true" : "false";263 }264 }, [total]);265 266 const handleScroll = React.useCallback(267 (state: SmoothScrollState) => {268 stateRef.current.scroll = state.scroll;269 stateRef.current.progress = state.progress;270 apply();271 },272 [apply],273 );274 275 useSmoothScroll(viewportRef, { lerp, wheelMultiplier, smooth: smooth && !reduced, onScroll: handleScroll });276 277 React.useEffect(() => {278 const list = listRef.current;279 const viewport = viewportRef.current;280 if (!list || !viewport) return;281 const measure = () => {282 geometryRef.current = {283 listTop: list.offsetTop,284 listHeight: Math.max(1, list.offsetHeight),285 dots: itemRefs.current.slice(0, total).map((node) => (node ? node.offsetTop + 22 : 0)),286 };287 stateRef.current.viewport = viewport.clientHeight;288 apply();289 };290 measure();291 const ro = new ResizeObserver(measure);292 ro.observe(list);293 ro.observe(viewport);294 return () => ro.disconnect();295 }, [total, apply]);296 297 const vars = {298 "--mf-st-h": `${height}px`,299 "--mf-st-r": `${borderRadius}px`,300 "--mf-st-accent": accentColor,301 ...style,302 } as React.CSSProperties;303 304 return (305 <div ref={rootRef} style={vars} className={`${styles.root} ${className}`.trim()}>306 <div ref={viewportRef} className={styles.viewport} tabIndex={0} role="region" aria-label={title}>307 <div className={styles.content}>308 <header className={styles.header}>309 <span className={styles.kicker}>Timeline</span>310 <h3 className={styles.title}>{title}</h3>311 </header>312 <div ref={listRef} className={styles.timeline}>313 <span aria-hidden="true" className={styles.line}>314 <span className={styles.lineFill} />315 </span>316 <ol className={styles.list}>317 {items.map((item, i) => (318 <li319 key={`${item}-${i}`}320 ref={(node) => {321 itemRefs.current[i] = node;322 }}323 className={styles.item}324 >325 <span aria-hidden="true" className={styles.dot} />326 <div className={styles.card}>327 <span className={styles.step}>{`Milestone ${String(i + 1).padStart(2, "0")}`}</span>328 <span className={styles.itemTitle}>{item}</span>329 {descriptions[i] && <p className={styles.description}>{descriptions[i]}</p>}330 </div>331 </li>332 ))}333 </ol>334 </div>335 </div>336 </div>337 </div>338 );339}