A pinned panel of pure-CSS synthwave art starts as a small rounded inset and expands to full-bleed as you scroll (clip-path inset plus counter-scale tied to eased progress), then a headline fades up over it.
Preview
Customize
9 propsInstallation
Copies the component source and its CSS Module into your project.
npx motionfoundry add scroll-zoom-revealWrites components/ui/scroll-zoom-reveal.tsx and components/styles/scroll-zoom-reveal.module.css.
Usage
Updates live as you change the controls — only props that differ from the defaults are included.
1import { ScrollZoomReveal } from "@motionfoundry/ui";2 3export function Example() {4 return (5 <ScrollZoomReveal />6 );7}Props
Accessibility
The viewport is a focusable role="region" with an aria-label, so keyboard users can Tab to it and scroll with arrows/Page keys/Space (native, unsmoothed) and see a 2px :focus-visible outline. Wheel input is smoothed only while the viewport can still move; at the top/bottom edge wheel events are released so the page keeps scrolling. Touch and scrollbar dragging stay native. Under prefers-reduced-motion (or smooth=false) the wheel is not intercepted at all. The art is aria-hidden CSS gradients (no images); the headline is a real heading that is always in the DOM. Under prefers-reduced-motion the settled full-bleed state with the headline visible is shown.
Toggle prefers-reduced-motion in your OS or browser devtools (Rendering → Emulate CSS media feature) to verify the reduced-motion state.
Source
1"use client";2 3import * as React from "react";4import styles from "../styles/scroll-zoom-reveal.module.css";5 6interface SmoothScrollState {7 /** Current scrollTop of the viewport in px */8 scroll: number;9 /** Maximum scrollTop in px */10 limit: number;11 /** scroll / limit, 0..1 */12 progress: number;13 /** Signed scroll velocity in px per 60fps frame */14 velocity: number;15}16 17interface SmoothScrollOptions {18 lerp: number;19 wheelMultiplier: number;20 smooth: boolean;21 onScroll?: (state: SmoothScrollState) => void;22}23 24const clamp = (v: number, min: number, max: number) => Math.min(max, Math.max(min, v));25 26function usePrefersReducedMotion(): boolean {27 const [reduced, setReduced] = React.useState(false);28 React.useEffect(() => {29 const mq = window.matchMedia("(prefers-reduced-motion: reduce)");30 const update = () => setReduced(mq.matches);31 update();32 mq.addEventListener("change", update);33 return () => mq.removeEventListener("change", update);34 }, []);35 return reduced;36}37 38/** True when a nested scrollable element under the pointer can still scroll in the wheel direction. */39function nestedCanScroll(node: EventTarget | null, root: HTMLElement, dy: number): boolean {40 let el: Element | null = node instanceof Element ? node : null;41 while (el && el !== root) {42 if (el instanceof HTMLElement) {43 if (el.dataset.mfScrollPrevent !== undefined) return true;44 const overflowY = window.getComputedStyle(el).overflowY;45 if ((overflowY === "auto" || overflowY === "scroll") && el.scrollHeight > el.clientHeight + 1) {46 const canMove = dy < 0 ? el.scrollTop > 0 : el.scrollTop + el.clientHeight < el.scrollHeight - 1;47 if (canMove) return true;48 }49 }50 el = el.parentElement;51 }52 return false;53}54 55/**56 * Self-contained smooth scroller for an overflow container. Wheel input updates a target57 * position; a rAF loop eases the real scrollTop toward it (frame-rate independent lerp) and58 * stops once settled. Touch, keyboard and scrollbar drags stay native. At the top/bottom edge59 * wheel events are released so the page keeps scrolling.60 */61function useSmoothScroll(62 containerRef: React.RefObject<HTMLElement | null>,63 { lerp, wheelMultiplier, smooth, onScroll }: SmoothScrollOptions,64): React.RefObject<SmoothScrollState> {65 const stateRef = React.useRef<SmoothScrollState>({ scroll: 0, limit: 0, progress: 0, velocity: 0 });66 const callbackRef = React.useRef(onScroll);67 React.useEffect(() => {68 callbackRef.current = onScroll;69 }, [onScroll]);70 71 React.useEffect(() => {72 const el = containerRef.current;73 if (!el) return;74 const ease = clamp(Number.isFinite(lerp) ? lerp : 0.1, 0.01, 1);75 const multiplier = Number.isFinite(wheelMultiplier) ? wheelMultiplier : 1;76 let target = el.scrollTop;77 let current = target;78 let raf = 0;79 let lastTime = 0;80 let lastNative = el.scrollTop;81 let lastNativeTime = 0;82 let settleTimer: ReturnType<typeof setTimeout> | undefined;83 84 const getLimit = () => Math.max(0, el.scrollHeight - el.clientHeight);85 86 const emit = (velocity: number) => {87 const limit = getLimit();88 const scroll = clamp(el.scrollTop, 0, limit);89 lastNative = el.scrollTop;90 const s = stateRef.current;91 s.scroll = scroll;92 s.limit = limit;93 s.progress = limit > 0 ? scroll / limit : 0;94 s.velocity = velocity;95 callbackRef.current?.(s);96 };97 98 const tick = (time: number) => {99 const dt = lastTime ? Math.min(64, Math.max(1, time - lastTime)) : 16.667;100 lastTime = time;101 const limit = getLimit();102 target = clamp(target, 0, limit);103 if (Math.abs(el.scrollTop - current) > 2) {104 // Something else moved the viewport (scrollbar drag, keyboard, touch): hand control back.105 current = target = el.scrollTop;106 raf = 0;107 lastTime = 0;108 emit(0);109 return;110 }111 const prev = current;112 const frames = dt / 16.667;113 current += (target - current) * (1 - Math.pow(1 - ease, frames));114 if (Math.abs(target - current) < 0.35) current = target;115 el.scrollTop = current;116 emit((current - prev) / frames);117 if (current === target) {118 raf = 0;119 lastTime = 0;120 emit(0);121 return;122 }123 raf = requestAnimationFrame(tick);124 };125 126 const onWheel = (event: WheelEvent) => {127 if (event.ctrlKey || event.defaultPrevented) return;128 if (Math.abs(event.deltaX) > Math.abs(event.deltaY)) return;129 let dy = event.deltaY;130 if (event.deltaMode === 1) dy *= 16;131 else if (event.deltaMode === 2) dy *= el.clientHeight;132 dy *= multiplier;133 if (dy === 0 || nestedCanScroll(event.target, el, dy)) return;134 const limit = getLimit();135 if (!raf) current = target = el.scrollTop;136 // Release to native scrolling at the edges so the page is never trapped.137 if ((dy < 0 && target <= 0) || (dy > 0 && target >= limit - 0.5)) return;138 event.preventDefault();139 target = clamp(target + dy, 0, limit);140 if (!raf) {141 lastTime = 0;142 raf = requestAnimationFrame(tick);143 }144 };145 146 const onNativeScroll = () => {147 if (raf) return;148 const top = el.scrollTop;149 const delta = top - lastNative;150 if (delta === 0) return;151 const now = performance.now();152 const dt = lastNativeTime ? clamp(now - lastNativeTime, 8, 100) : 16.667;153 lastNativeTime = now;154 current = target = top;155 emit(delta / (dt / 16.667));156 if (settleTimer) clearTimeout(settleTimer);157 settleTimer = setTimeout(() => {158 lastNativeTime = 0;159 emit(0);160 }, 90);161 };162 163 if (smooth) el.addEventListener("wheel", onWheel, { passive: false });164 el.addEventListener("scroll", onNativeScroll, { passive: true });165 const ro = new ResizeObserver(() => emit(stateRef.current.velocity));166 ro.observe(el);167 if (el.firstElementChild) ro.observe(el.firstElementChild);168 emit(0);169 170 return () => {171 if (smooth) el.removeEventListener("wheel", onWheel);172 el.removeEventListener("scroll", onNativeScroll);173 ro.disconnect();174 if (raf) cancelAnimationFrame(raf);175 if (settleTimer) clearTimeout(settleTimer);176 };177 }, [containerRef, lerp, wheelMultiplier, smooth]);178 179 return stateRef;180}181 182export interface ScrollZoomRevealProps {183 /** Headline revealed once the panel is full-bleed */184 title?: string;185 /** Supporting line under the headline */186 subtitle?: string;187 /** Caption shown before the zoom starts */188 caption?: string;189 /** First gradient color of the panel art */190 color1?: string;191 /** Second gradient color of the panel art */192 color2?: string;193 /** Initial panel size as a fraction of the viewport (0.2–0.9) */194 startScale?: number;195 /** Viewport height in px */196 height?: number;197 /** Viewport corner radius in px */198 borderRadius?: number;199 /** Interpolation factor per 60fps frame (0.05 = floaty, 0.3 = snappy) */200 lerp?: number;201 /** Multiplier applied to wheel / trackpad deltas */202 wheelMultiplier?: number;203 /** Enable smooth wheel scrolling (native scrolling when false or under reduced motion) */204 smooth?: boolean;205 /** Optional className merged onto the root */206 className?: string;207 /** Inline styles merged onto the root */208 style?: React.CSSProperties;209}210 211const easeInOutCubic = (t: number) => (t < 0.5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2);212const easeOutCubic = (t: number) => 1 - Math.pow(1 - t, 3);213 214export function ScrollZoomReveal({215 title = "Step into the frame",216 subtitle = "A small window grows into the whole world as you scroll.",217 caption = "Scroll to zoom",218 color1 = "#7c3aed",219 color2 = "#fb7185",220 startScale = 0.42,221 height = 380,222 borderRadius = 20,223 lerp = 0.1,224 wheelMultiplier = 1,225 smooth = true,226 className = "",227 style,228}: ScrollZoomRevealProps) {229 const reduced = usePrefersReducedMotion();230 const rootRef = React.useRef<HTMLDivElement>(null);231 const viewportRef = React.useRef<HTMLDivElement>(null);232 const s0 = clamp(startScale, 0.1, 1);233 234 const handleScroll = React.useCallback(235 (state: SmoothScrollState) => {236 const root = rootRef.current;237 if (!root) return;238 const p = state.progress;239 const expand = easeInOutCubic(clamp(p / 0.62, 0, 1));240 const k = s0 + (1 - s0) * expand;241 const reveal = easeOutCubic(clamp((p - 0.5) / 0.32, 0, 1));242 root.style.setProperty("--mf-szr-k", k.toFixed(4));243 root.style.setProperty("--mf-szr-e", expand.toFixed(4));244 root.style.setProperty("--mf-szr-t", reveal.toFixed(4));245 root.style.setProperty("--mf-szr-cap", clamp(1 - p / 0.22, 0, 1).toFixed(4));246 },247 [s0],248 );249 250 useSmoothScroll(viewportRef, { lerp, wheelMultiplier, smooth: smooth && !reduced, onScroll: handleScroll });251 252 const vars = {253 "--mf-szr-h": `${height}px`,254 "--mf-szr-r": `${borderRadius}px`,255 "--mf-szr-c1": color1,256 "--mf-szr-c2": color2,257 "--mf-szr-k": s0,258 ...style,259 } as React.CSSProperties;260 261 return (262 <div ref={rootRef} style={vars} className={`${styles.root} ${className}`.trim()}>263 <div ref={viewportRef} className={styles.viewport} tabIndex={0} role="region" aria-label={title}>264 <div className={styles.track} style={{ height: `${Math.round(height * 3.2)}px` }}>265 <div className={styles.stage}>266 <span aria-hidden="true" className={styles.caption}>267 {caption}268 </span>269 <div className={styles.panel}>270 <div aria-hidden="true" className={styles.art}>271 <span className={styles.sun} />272 <span className={styles.grid} />273 <span className={`${styles.ridge} ${styles.ridgeBack}`} />274 <span className={`${styles.ridge} ${styles.ridgeFront}`} />275 </div>276 <div className={styles.copy}>277 <h3 className={styles.title}>{title}</h3>278 <p className={styles.subtitle}>{subtitle}</p>279 </div>280 </div>281 </div>282 </div>283 </div>284 </div>285 );286}